![]() ![]() However to hold it to such a simplistic degree is doing it a dis-service. ![]() Attacks come in three varieties, there are some throws, hold back to guard, etc. That doesn't mean that there is a lack of depth (far from it), but rather, that the basic set-up for the fighting is one seen plenty of times before. To the untrained eye the biggest difference between Koihime Enbu and the many other fighters is that all the fighters are girls. This results in some interesting set-ups but does not alter one simple underlying fact. ![]() Based off a visual novel, the game takes the various characters of the classic Chinese saga of the warring kingdoms, and makes them all school-girls. However Koihime Enbu already had an audience sort of. Maybe that's why there seems to be plenty trying to draw in an audience with an all-female cast. Sure, there is the big difference between a title like Soul Calibur and Street Fighter II and most casual players can easily tell how Tekken is different from Mortal Kombat - for many the variety of games are a vast mire. While to the trained eye that can flawlessly pull off Ivy's Summoned Suffering on a whim the vast variety may be different, to the untrained eye many fall into the same category. Fighting games hold a fairly inherent problem.
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